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          Register Auto Destroy Actor

          Register Auto Destroy Actor

          Windows
          MacOS
          Linux

          ACtors registered this way will be automatically destroyed (by limiting their lifespan) on test finish

          Target is Functional Test

          Register Auto Destroy Actor
          Target
          Actor to Auto Destroy

          Inputs

          In
          Exec
          Target
          Functional Test Object Reference
          Actor to Auto Destroy
          Actor Object Reference

          Outputs

          Out
          Exec
          Select Skin
          Light
          Dark

          Welcome to the new Unreal Engine 4 Documentation site!

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