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          ClothingSystemRuntimeInterface

          Windows
          MacOS
          Linux

          Classes

          Name

          Description

          Public struct

          FClothCollisionData

          Public struct

          FClothCollisionPrim_Box

          Data for a single box primitive.

          Public struct

          FClothCollisionPrim_Convex

          Data for a single convex element A convex is a collection of planes, in which the clothing will attempt to stay outside of the shape created by the planes combined.

          Public struct

          FClothCollisionPrim_Sphere

          Data for a single sphere primitive in the clothing simulation.

          Public struct

          FClothCollisionPrim_SphereConnection

          Data for a single connected sphere primitive.

          Public class

          FClothingSystemRuntimeInterfaceModule

          Public struct

          FClothSimulData

          Data produced by a clothing simulation.

          Public struct

          FClothVertBoneData

          Bone data for a vertex.

          Public class

          IClothingSimulation

          Base class for clothing simulators.

          Public class

          IClothingSimulationContext

          Empty interface, derived simulation modules define the contents of the context.

          Public class

          IClothingSimulationFactoryClassProvider

          An interface for a class that will provide default simulation factory classes Used by modules wanting to override clothing simulation to provide their own implementation

          Public class

          UClothConfigBase

          Base class for simulator specific simulation controls.

          Public class

          UClothingAssetBase

          An interface object for any clothing asset the engine can use.

          Public class

          UClothingSimulationFactory

          Any clothing simulation factory should derive from this interface object to interact with the engine.

          Public class

          UClothingSimulationInteractor

          If a clothing simulation is able to be interacted with at runtime then a derived interactor should be created, and at least the basic API implemented for that simulation.

          Public class

          UClothPhysicalMeshDataBase_Legacy

          Copyright Epic Games, Inc. All Rights Reserved.

          Public class

          UDEPRECATED_ClothSharedSimConfigBase

          These settings are shared between all instances on a skeletal mesh Deprecated, use UClothConfigBase instead.

          Enums

          Name

          Description

          Public enum

          EClothingTeleportMode

          Select Skin
          Light
          Dark

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