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          ClothingSystemRuntimeCommon

          Windows
          MacOS
          Linux

          Filters

          Classes

          Name

          Description

          Public struct

          FClothConfig_Legacy

          Deprecated, legacy definition kept for backward compatibility only.

          Public struct

          FClothConstraintSetup_Legacy

          Deprecated, legacy definition kept for backward compatibility only.

          Public struct

          FClothingAssetMeshBinding

          Helper struct to hold binding information on a clothing asset, used to enumerate all of the bindings on a skeletal mesh with `GetMeshClothingAssetBindings() _ below.

          Public class

          FClothingSimulationCommon

          Base simulation to fill in common data for the base context.

          Public class

          FClothingSimulationContextCommon

          Base simulation data that just about every simulation would need.

          Public class

          FClothingSystemRuntimeCommonModule

          Public struct

          FClothLODDataCommon

          Copyright Epic Games, Inc. All Rights Reserved.

          Public struct

          FClothParameterMask_Legacy

          Deprecated, legacy definition kept for backward compatibility only.

          Public struct

          FClothPhysicalMeshData

          Spatial simulation data for a mesh.

          Public struct

          FPointWeightMap

          A mask is simply some storage for a physical mesh parameter painted onto clothing.

          Public class

          UClothConfigCommon

          Common configuration base class.

          Public class

          UClothingAssetCommon

          Implementation of non-solver specific, but common Engine related functionality.

          Public class

          UClothingAssetCustomData

          Custom data wrapper for clothing assets.

          Public class

          UClothLODDataCommon_Legacy

          Deprecated, legacy definition kept for backward compatibility only.

          Public class

          UClothSharedConfigCommon

          Common shared configuration base class.

          Enums

          Name

          Description

          Public enum

          EClothingWindMethod_Legacy

          Copyright Epic Games, Inc. All Rights Reserved.

          Public enum

          EWeightMapTargetCommon

          Copyright Epic Games, Inc. All Rights Reserved.

          Functions

          Name Description

          Public function

          void

           

          ClothingAssetUtils::ClearSectionClothingData

          (
              FSkelMeshSection & InSection
          )

          Clears the clothing tracking struct of a section.

          Public function

          void

           

          ClothingAssetUtils::GetMeshClothingAssetBindings

          (
              USkeletalMesh * InSkelMesh,
              TArray < FClothingAssetMeshBinding >...
          )

          Given a skeletal mesh, find all of the currently bound clothing assets and their binding information

          Public function

          void

           

          ClothingAssetUtils::GetMeshClothingAssetBindings

          (
              USkeletalMesh * InSkelMesh,
              TArray < FClothingAssetMeshBinding >...,
              int32 InLodIndex
          )

          Similar to above, but only inspects the specified LOD.

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