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          AnimGraphRuntime

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          Filters

          Classes

          Name

          Description

          Public struct

          FAnimationCustomVersion

          Custom serialization version for assets/classes in the AnimGraphRuntime and AnimGraph modules.

          Public class

          FAnimCustomInstanceHelper

          Public struct

          FAnimSequencerInstanceProxy

          Proxy override for this UAnimInstance-derived class

          Public class

          FOnMontagePlayDelegate

          Copyright Epic Games, Inc. All Rights Reserved.

          Public struct

          FPositionHistory

          An easing type defining how to ease float values.

          Public struct

          FRotationRetargetingInfo

          The FRotationRetargetingInfo is used to provide all of the settings required to perform rotational retargeting on a single transform.

          Public struct

          FSequencerPlayerAnimSequence

          Player type that evaluates a sequence-specified UAnimSequence

          Public struct

          FSequencerPlayerBase

          Base class for all 'players' that can attach to and be blended into a sequencer instance's output

          Public class

          ISequencerAnimationSupport

          Public class

          UAnimSequencerInstance

          This Instance only contains one AnimationAsset, and produce poses Used by Preview in AnimGraph, Playing single animation in Kismet2 and etc

          Public class

          UKismetAnimationLibrary

          A library of the most common animation blueprint functions.

          Public class

          UPlayMontageCallbackProxy

          Public class

          USequencerAnimationSupport

          Enums

          Name

          Description

          Public enum

          EEasingFuncType

          An easing type defining how to ease float values.

          Public enum

          ERotationComponent

          A rotational component. This is used for retargeting, for example.

          Functions

          Name Description

          Public function

          FVector

           

          CommonAnimationLibrary::RetargetSingleLocation

          (
              FVector Location,
              const FTransform & Source,
              const FTransform & Target,
              const FRuntimeFloatCurve & CustomCu...,
              EEasingFuncType EasingType,
              bool bFlipEasing,
              float EasingWeight,
              FVector Axis,
              float SourceMinimum,
              float SourceMaximum,
              float TargetMinimum,
              float TargetMaximum
          )

          This function performs retargeting of translation using an easing function.

          Public function

          FQuat

           

          CommonAnimationLibrary::RetargetSingleRotation

          (
              const FQuat & Rotation,
              const FTransform & Source,
              const FTransform & Target,
              const FRuntimeFloatCurve & CustomCu...,
              EEasingFuncType EasingType,
              bool bFlipEasing,
              float EasingWeight,
              ERotationComponent RotationComponen...,
              FVector TwistAxis,
              bool bUseAbsoluteAngle,
              float SourceMinimum,
              float SourceMaximum,
              float TargetMinimum,
              float TargetMaximum
          )

          This function performs retargeting of rotation using an easing function.

          Public function

          float

           

          CommonAnimationLibrary::ScalarEasing

          (
              float Value,
              const FRuntimeFloatCurve & CustomCu...,
              EEasingFuncType EasingType,
              bool bFlip,
              float Weight
          )

          This function perform easing on a float value using a variety of easing types.

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