<track id="5sipw"><track id="5sipw"><span id="5sipw"></span></track></track><delect id="5sipw"></delect>

<meter id="5sipw"></meter>

  • <meter id="5sipw"><ins id="5sipw"><strike id="5sipw"></strike></ins></meter><nobr id="5sipw"><input id="5sipw"><ruby id="5sipw"></ruby></input></nobr>

      1. <cite id="5sipw"></cite>

          OpenColorIO

          Windows
          MacOS
          Linux

          Classes

          Name

          Description

          Public struct UStruct BlueprintType

          FOpenColorIOColorConversionSettings

          Identifies a OCIO ColorSpace.

          Public struct UStruct BlueprintType

          FOpenColorIOColorSpace

          Structure to identify a ColorSpace as described in an OCIO configuration file.

          Public class

          FOpenColorIOCompilationOutput

          Stores outputs from the color transform compile that need to be saved.

          Public class

          FOpenColorIOPixelShader

          Base class of all shaders that need OpenColorIO pixel shader parameters.

          Public class

          FOpenColorIORendering

          Entry point to trigger OpenColorIO conversion rendering

          Public class

          FOpenColorIOShader

          Public class

          FOpenColorIOShaderCompilationManager

          Handles finished shader compile jobs, applying of the shaders to their config asset, and some error handling

          Public struct

          FOpenColorIOShaderCompileWorkerInfo

          Information tracked for each shader compile worker process instance.

          Public class

          FOpenColorIOShaderMap

          The shaders required to apply an OCIO color transform.

          Public struct

          FOpenColorIOShaderMapCompileResults

          Results for a single compiled shader map.

          Public class

          FOpenColorIOShaderMapContent

          Public struct

          FOpenColorIOShaderMapFinalizeResults

          Results for a single compiled and finalized shader map.

          Public class

          FOpenColorIOShaderMapId

          Contains all the information needed to uniquely identify a FOpenColorIOShaderMapID.

          Public struct

          FOpenColorIOShaderPermutationParameters

          Public class

          FOpenColorIOShaderType

          A shader meta type for OpenColorIO-linked shaders.

          Public class

          FOpenColorIOTransformResource

          FOpenColorIOTransformResource represents a OpenColorIO color transform to the shader compilation process

          Public class UClass MinimalAPI Meta

          UOpenColorIOBlueprintLibrary

          Public class UClass

          UOpenColorIOColorTransform

          Object used to generate shader and LUTs from OCIO configuration file and contain required resource to make a color space transform.

          Public class UClass BlueprintType

          UOpenColorIOConfiguration

          Asset to manage whitelisted OpenColorIO color spaces. This will create required transform objects.

          Constants

          Functions

          Name Description

          Public function

          void

           

          UpdateOpenColorIOShaderCompilingStats

          (
              const FOpenColorIOTransformResource ...
          )

          Called for every OpenColorIO shader to update the appropriate stats.

          Variables

          Select Skin
          Light
          Dark

          Welcome to the new Unreal Engine 4 Documentation site!

          We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

          We'll be sure to let you know when the new system is up and running.

          Post Feedback
          网上捕鱼平台