<track id="5sipw"><track id="5sipw"><span id="5sipw"></span></track></track><delect id="5sipw"></delect>

<meter id="5sipw"></meter>

  • <meter id="5sipw"><ins id="5sipw"><strike id="5sipw"></strike></ins></meter><nobr id="5sipw"><input id="5sipw"><ruby id="5sipw"></ruby></input></nobr>

      1. <cite id="5sipw"></cite>

          MagicLeapHandMeshing

          Windows
          MacOS
          Linux

          Classes

          Name

          Description

          Public struct UStruct BlueprintType

          FMagicLeapHandMesh

          Stores MLHandMeshBlock data.

          Public struct UStruct BlueprintType

          FMagicLeapHandMeshBlock

          Stores a hand mesh's vertices and indices.

          Public class

          IMagicLeapHandMeshingModule

          The public interface to this module.

          Public class UClass Blueprintable, BlueprintType ClassGroup, Meta editinlinenew

          UMagicLeapHandMeshingComponent

          Component that provides access to the HandMeshing API functionality.

          Public class UClass ClassGroup

          UMagicLeapHandMeshingFunctionLibrary

          Select Skin
          Light
          Dark

          Welcome to the new Unreal Engine 4 Documentation site!

          We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

          We'll be sure to let you know when the new system is up and running.

          Post Feedback
          网上捕鱼平台