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          MagicLeapARPin

          Windows
          MacOS
          Linux

          Classes

          Name

          Description

          Public struct UStruct BlueprintType

          FMagicLeapARPinState

          Current state of a MagicLeapARPin

          Public class

          FMagicLeapARPinUpdatedDelegate

          Delegate to report updates in ARPins

          Public class

          FMagicLeapARPinUpdatedMultiDelegate

          Delegate multicast delegate to report updates in ARPins

          Public class

          IMagicLeapARPinFeature

          Copyright Epic Games, Inc. All Rights Reserved.

          Public class UClass Blueprintable, BlueprintType ClassGroup, Meta editinlinenew

          UMagicLeapARPinComponent

          Component to make content persist at locations in the real world.

          Public class UClass ClassGroup

          UMagicLeapARPinFunctionLibrary

          Copyright Epic Games, Inc. All Rights Reserved.

          Public class UClass Blueprintable, BlueprintType ClassGroup

          UMagicLeapARPinSaveGame

          Base class to save game data associated with a given pin.

          Public class UClass Config defaultconfig

          UMagicLeapARPinSettings

          Copyright Epic Games, Inc. All Rights Reserved.

          Enums

          Name

          Description

          Public enum UEnum BlueprintType

          EMagicLeapAutoPinType

          Modes for automatically pinning content to real-world.

          Public enum UEnum BlueprintType

          EMagicLeapPassableWorldError

          Copyright Epic Games, Inc. All Rights Reserved.

          Variables

          Name Description

          Public variable

          UMagicLeapARPin ...

           

          OnMagicLeapARPinUpdated

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