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          EditableMesh

          Windows
          MacOS
          Linux

          Classes

          Enums

          Name

          Description

          Public enum

          EEditableMeshElementType

          The different components that make up a typical mesh

          Public enum UEnum BlueprintType

          EInsetPolygonsMode

          Public enum

          EInteractorShape

          The types of interactor shapes we support

          Public enum UEnum

          EMeshElementAttributeType

          Public enum UEnum

          EMeshModificationType

          Public enum UEnum

          EMeshTopologyChange

          Public enum UEnum BlueprintType

          EPolygonEdgeHardness

          Public enum UEnum BlueprintType

          ETriangleTessellationMode

          Functions

          Name Description

          Public function

          FString

           

          LogHelpers::ArrayToString

          (
              const TArray < ArrayType >& Array
          )

          Public function

          FString

           

          LogHelpers::ArrayToString

          (
              const TArray < TArray < ArrayType >> ...
          )

          Public function

          FString

           

          LogHelpers::BoolToString

          (
              const bool Bool
          )

          Public function

          FString

           

          LogHelpers::ElementToString

          (
              const ElementType& Element
          )

          Variables

          Name Description

          Public variable

          const FName

           

          MaterialAssetName

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