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          DatasmithContent

          Windows
          MacOS
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          Filters

          Classes

          Name

          Description

          Public class UClass MinimalAPI Blueprintable, BlueprintType

          ADatasmithAreaLightActor

          Public class UClass

          ADatasmithImportedSequencesActor

          Public class UClass

          ADatasmithSceneActor

          Public struct UStruct BlueprintType

          FDatasmithAssetImportOptions

          Public class

          FDatasmithCustomActionManager

          Public struct UStruct BlueprintType

          FDatasmithImportBaseOptions

          Public struct UStruct BlueprintType

          FDatasmithReimportOptions

          Public struct UStruct BlueprintType

          FDatasmithStaticMeshImportOptions

          Public struct UStruct BlueprintType

          FDatasmithTessellationOptions

          Public class

          IDatasmithContentModule

          The public interface of the DatasmithContent module

          Public class

          IDatasmithCustomAction

          Interface of a CustomAction. This is a way to quickly expose some custom processing.

          Public class UClass

          UDatasmithAdditionalData

          Base class for all additional data storable on datasmith assets.

          Public class UClass

          UDatasmithAssetImportData

          Public class UClass BlueprintType Meta

          UDatasmithAssetUserData

          Asset user data that can be used with Datasmith on Actors and other objects

          Public class UClass

          UDatasmithCADImportSceneData

          Import data and options specific to tessellated Datasmith scenes

          Public class UClass BlueprintType Config

          UDatasmithCommonTessellationOptions

          Public class UClass Meta

          UDatasmithContentBlueprintLibrary

          Public class UClass Abstract

          UDatasmithCustomActionBase

          Base class for actions available to the end-user through the Content browser contextual menu.

          Public class UClass editinlinenew

          UDatasmithDeltaGenAssetImportData

          Public class UClass editinlinenew

          UDatasmithDeltaGenSceneImportData

          Public class UClass editinlinenew

          UDatasmithFBXSceneImportData

          Public class UClass editinlinenew

          UDatasmithGLTFSceneImportData

          Public class UClass editinlinenew

          UDatasmithIFCSceneImportData

          Public class UClass HideCategories Config

          UDatasmithImportOptions

          Public class UClass

          UDatasmithMDLSceneImportData

          Public class UClass

          UDatasmithOptionsBase

          Base class for all import options in datasmith.

          Public class UClass

          UDatasmithScene

          Public class UClass

          UDatasmithSceneImportData

          Base class for import data and options used when importing any asset from Datasmith

          Public class UClass HideCategories

          UDatasmithStaticMeshCADImportData

          Public class UClass editinlinenew

          UDatasmithStaticMeshGLTFImportData

          Public class UClass editinlinenew

          UDatasmithStaticMeshIFCImportData

          Public class UClass

          UDatasmithStaticMeshImportData

          Public class UClass

          UDatasmithTranslatedSceneImportData

          Import data and options specific to Datasmith scenes imported through the translator system

          Public class UClass editinlinenew

          UDatasmithVREDAssetImportData

          Public class UClass editinlinenew

          UDatasmithVREDSceneImportData

          Enums

          Functions

          Name Description

          Public function

          DataType ...

           

          Datasmith::GetAdditionalData

          (
              const FAssetData & SourceAssetData
          )

          Fetch an additional data on an asset

          Public function

          UAssetImport ...

           

          Datasmith::GetAssetImportData

          (
              UObject * Asset
          )

          Public function

          TArray < Data...

           

          Datasmith::GetMultipleAdditionalData

          (
              const FAssetData & SourceAssetData,
              int MaxCount
          )

          Fetch all additional data of the specified type for the given asset

          Public function

          DataType ...

           

          Datasmith::MakeAdditionalData()

          Create an instance of UDatasmithAdditionalData , used to quickly extend data stored on datasmith assets.

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