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          ApexDestruction

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          Classes

          Name

          Description

          Public class UClass ShowCategories, HideCategories componentwrapperclass

          ADestructibleActor

          Public class

          FActorFractureSignature

          Delegate for notification when fracture occurs

          Public class

          FComponentFractureSignature

          Delegate for notification when fracture occurs

          Public struct UStruct

          FDestructibleAdvancedParameters

          Parameters that are less-often used.

          Public struct UStruct

          FDestructibleChunkParameters

          Per-chunk authoring data.

          Public struct UStruct

          FDestructibleDamageParameters

          Parameters that pertain to chunk damage.

          Public struct UStruct

          FDestructibleDebrisParameters

          Parameters that pertain to chunk debris-level settings.

          Public struct UStruct

          FDestructibleDepthParameters

          Properties that may be set for all chunks at a particular depth in the fracture hierarchy.

          Public struct UStruct

          FDestructibleParameters

          Parameters that apply to a destructible actor.

          Public struct UStruct

          FDestructibleParametersFlag

          Flags that apply to a destructible actor.

          Public struct UStruct

          FDestructibleSpecialHierarchyDepths

          Special hierarchy depths for various behaviors.

          Public struct UStruct

          FFractureMaterial

          Parameters to describe the application of U,V coordinates on a particular slice within a destructible.

          Public struct

          FUpdateChunksInfo

          Public class UClass ClassGroup, HideCategories, Meta Config editinlinenew

          UDestructibleComponent

          This component holds the physics data for a DestructibleActor.

          Public class UClass MinimalAPI

          UDestructibleFractureSettings

          Information to create an NxDestructibleAsset

          Public class UClass MinimalAPI HideCategories

          UDestructibleMesh

          Holds an APEX destructible asset as well as an associated USkeletalMesh .

          Enums

          Name

          Description

          Public enum

          EDestructibleImportOptions::Type

          Options for APEX asset import.

          Public enum UEnum

          EImpactDamageOverride

          Chunks up to the depth DefaultImpactDamageDepth will take impact damage, unless IDO_On or IDO_Off is chosen.

          Variables

          Name Description

          Public variable

          nvidia::apex::M...

           

          GApexModuleDestructible

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