<track id="5sipw"><track id="5sipw"><span id="5sipw"></span></track></track><delect id="5sipw"></delect>

<meter id="5sipw"></meter>

  • <meter id="5sipw"><ins id="5sipw"><strike id="5sipw"></strike></ins></meter><nobr id="5sipw"><input id="5sipw"><ruby id="5sipw"></ruby></input></nobr>

      1. <cite id="5sipw"></cite>

          UMGEditor

          Windows
          MacOS
          Linux

          Filters

          Classes

          Name

          Description

          Public struct

          FDebugResolution

          Public struct

          FDelegateEditorBinding

          Public class

          FDesignerExtensibilityManager

          Designer Extensibility Manager keep a series of Designer Extensions.

          Public class

          FDesignerExtension

          The Designer extension allows developers to provide additional widgets and custom painting to the designer surface for specific widgets.

          Public class

          FDesignerSurfaceElement

          The basic element returned for extending the design surface.

          Public struct

          FDirectoryWidgetCompilerOptions

          Public struct

          FEditorPropertyPath

          Public struct

          FEditorPropertyPathSegment

          Public struct

          FNamedSlotSelection

          Public struct

          FWidgetAnimation_DEPRECATED

          Struct used only for loading old animations

          Public class

          FWidgetBlueprintCompiler

          Public class

          FWidgetBlueprintCompilerContext

          Public class

          FWidgetBlueprintDelegates

          Widget Delegates

          Public class

          FWidgetBlueprintEditor

          Widget blueprint editor (extends Blueprint editor)

          Public struct

          FWidgetCompilerOptions

          Public struct

          FWidgetHandle

          Public struct

          FWidgetReference

          The Widget reference is a useful way to hold onto the selection in a way that allows for up to date access to the current preview object.

          Public class

          FWidgetTemplate

          The widget template represents a widget or a set of widgets to create and spawn into the widget tree.

          Public class

          IHasDesignerExtensibility

          Indicates that a class has a designer that is extensible

          Public class

          IUMGDesigner

          The public interface implemented by the UMG Designer to allow extensions to call methods on the designer.

          Public class

          IUMGEditorModule

          The public interface of the UMG editor module.

          Public class

          UK2Node_WidgetAnimationEvent

          Public class

          USlateVectorArtDataFactory

          Public class

          UUMGEditorProjectSettings

          Implements the settings for the UMG Editor Project Settings

          Public class

          UWidgetBlueprint

          The widget blueprint enables extending UUserWidget the user extensible UWidget .

          Public class

          UWidgetBlueprintFactory

          Public class

          UWidgetCompilerRule

          Public class

          UWidgetGraphSchema

          Public class

          UWidgetPaletteFavorites

          Enums

          Name

          Description

          Public enum

          EExtensionLayoutLocation

          The location where the widget should appear

          Public enum

          EPropertyBindingPermissionLevel

          Controls the level of support you want to have for widget property binding.

          Public enum

          ETransformMode::Type

          The logical type of transform that can be applied to a widget.

          Public enum

          EWidgetCompileTimeTickPrediction

          This represents the tickability of a widget computed at compile time It is designed as a hint so the runtime can determine if ticking needs to be enabled A lot of widgets set to WillTick means you might have a performance problem

          Public enum

          EWidgetSupportsDynamicCreation

          Functions

          Name Description

          Public function

          uint32

           

          GetTypeHash

          (
              const FWidgetReference & WidgetRef
          )

          Variables

          Name Description

          Public variable

          UWidgetCompiler ...

           

          GetOnWidgetBlueprintTransaction

          Public variable

          const FName

           

          UMGEditorAppIdentifier

          Select Skin
          Light
          Dark

          Welcome to the new Unreal Engine 4 Documentation site!

          We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

          We'll be sure to let you know when the new system is up and running.

          Post Feedback
          网上捕鱼平台