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          SceneOutliner

          Windows
          MacOS
          Linux

          Classes

          Name

          Description

          Public struct

          ETreeItemSortOrder

          Public struct

          FActorDropTarget

          Helper class to manage moving abritrary data onto an actor

          Public struct

          FActorTreeItem

          A tree item that represents an actor in the world

          Public struct

          FBuiltInColumnTypes

          Container for built in column types. Function-static so they are available without linking

          Public struct

          FColumnGenerator

          A visitor class used to generate column cells for specific tree item types

          Public struct

          FColumnInfo

          Column information for the scene outliner

          Public struct

          FComponentDropTarget

          Helper class to manage moving arbitrary data onto an Component if any

          Public struct

          FComponentTreeItem

          A tree item that represents an Component in the world

          Public struct

          FDefaultColumnInfo

          Default column information for the scene outliner

          Public struct

          FDefaultTreeItemMetrics

          Default metrics for outliner tree items

          Public struct

          FDragDropPayload

          Consilidated drag/drop information parsed for the scene outliner

          Public struct

          FDragValidationInfo

          Struct used for validation of a drag/drop operation in the scene outliner

          Public struct

          FFolderDragDropOp

          A drag/drop operation when dragging folders in the scene outliner

          Public struct

          FFolderDropTarget

          Helper class to manage moving abritrary data onto a folder

          Public struct

          FFolderTreeItem

          A tree item that represents a folder in the world

          Public struct

          FFunctionalVisitor

          A functional-based visitor. Allows for visitor-pattern behaviour without creating a custom type.

          Public struct

          FInitializationOptions

          Settings for the Scene Outliner set by the programmer before spawning an instance of the widget.

          Public struct

          FNumericStringWrapper

          Wrapper type that will sort FString 's using a more natural comparison (correctly sorts numbers and ignores underscores)

          Public class

          FOnItemSelectionChanged

          Public class

          FOutlinerFilter

          A filter that can be applied to any type in the tree

          Public class

          FOutlinerFilterInfo

          Public struct

          FOutlinerFilters

          Scene outliner filter class.

          Public struct

          FOutlinerPredicateFilter

          Predicate based filter for the outliner

          Public struct

          FPendingTreeOperation

          Structure that defines an operation that should be applied to the tree

          Public class

          FSceneOutlinerDelegates

          Public struct

          FSceneOutlinerDragDropOp

          A drag/drop operation that was started from the scene outliner

          Public class

          FSceneOutlinerModule

          Implements the Scene Outliner module.

          Public struct

          FSharedDataBase

          Public struct

          FSharedOutlinerData

          Outliner data that is shared between a scene outliner and its items

          Public struct

          FSortHelper

          Templated helper to alleviate performance problems with sorting based on complex predicates.

          Public struct

          FSubComponentDragDropOp

          A drag/drop operation when dragging sub-component items in the scene outliner

          Public struct

          FSubComponentTreeItem

          Public struct

          FTreeItemID

          Variant type that defines an identifier for a tree item.

          Public class

          FTreeItemPtrEvent

          Public class

          FTreeItemUniqueIDGenerator

          Public struct

          FWorldTreeItem

          A tree item that represents an entire world

          Public class

          ICustomSceneOutliner

          The public interface extension for the custom scene outliner Use it to customize the some of the behavior of a scene outliner while keeping it's ux and it's capacity to track the content of a world Note that those functions aren't made to work with a scene outliner that isn't in the custom mode

          Public struct

          IDropTarget

          Interface used for validating movement (ie, drag/dropping) operations

          Public struct

          IMutableTreeItemVisitor

          A non-const tree item visitor. Derive to implement type-specific behaviour for tree items.

          Public class

          ISceneOutliner

          The public interface for the Scene Outliner widget

          Public class

          ISceneOutlinerColumn

          Interface for a scene outliner column

          Public class

          ISceneOutlinerTraversal

          Public struct

          ITreeItem

          Base tree item interface

          Public struct

          ITreeItemVisitor

          A const tree item visitor. Derive to implement type-specific behaviour for tree items.

          Public class

          SOutlinerTreeView

          Public class

          SSceneOutliner

          Scene Outliner widget

          Public class

          SSceneOutlinerTreeRow

          Widget that represents a row in the outliner's tree control.

          Public struct

          TTreeItemGetter

          A visitor specialized for getting/extracting a value from a tree item.

          Public class

          USceneOutlinerMenuContext

          Typedefs

          Name

          Description

          FActorArray

          Typedef to define an array of actors, used during dragging

          FActorFilterPredicate

          FComponentFilterPredicate

          FCreateSceneOutlinerColumn

          A delegate used to factory a new column type

          FCreateSceneOutlinerFilter

          A delegate used to factory a new filter type

          FCustomSceneOutlinerDeleteDelegate

          FFolderFilterPredicate

          FFolderPaths

          Typedef to define an array of folder names, used during dragging

          FOnActorPicked

          Delegate used with the Scene Outliner in 'actor picking' mode.

          FOnSceneOutlinerItemPicked

          FSceneOutlinerModifyContextMenu

          FSubComponentItemArray

          Typedef to define an array of actors, used during dragging

          FTreeItemMap

          FTreeItemPtr

          FTreeItemRef

          FTreeItemUniqueID

          FWorldFilterPredicate

          TreeItemTextFilter

          Enums

          Name

          Description

          Public enum

          ESceneOutlinerMode

          Public enum

          SceneOutliner::EColumnVisibility

          Visibility enum for scene outliner columns

          Public enum

          SceneOutliner::EDefaultFilterBehaviour

          Enum to specify how items that are not explicitly handled by this filter should be managed

          Public enum

          SceneOutliner::EFailedFilterState

          Enum that defines how a tree item should be dealt with in the case where it appears in the tree, but doesn't match the filter (eg if it has a matching child)

          Public enum

          SceneOutliner::ENewItemAction::Type

          Set of actions to apply to new tree items

          Functions

          Name Description

          Public function

          FName

           

          SceneOutliner::GetParentPath

          (
              FName Path
          )

          Get the parent path for the specified folder path

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