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          PlacementMode

          Windows
          MacOS
          Linux

          Classes

          Name

          Description

          Public class

          FActorPlacementInfo

          Copyright Epic Games, Inc. All Rights Reserved.

          Public struct

          FBuiltInPlacementCategories

          Structure of built-in placement categories.

          Public struct

          FPlaceableItem

          Structure defining a placeable item in the placement mode panel

          Public struct

          FPlacementCategory

          Public struct

          FPlacementCategoryInfo

          Struct providing information for a user category of placement objects

          Public class

          FPlacementModeID

          Copyright Epic Games, Inc. All Rights Reserved.

          Public class

          FPlacementModeModule

          Public class

          IPlacementMode

          Public class

          IPlacementModeModule

          Functions

          Name Description

          Public function Static

          TOptional < F ...

           

          GetBasicShapeColorOverride()

          Public function

          C void

           

          IMPLEMENT_MODULE_PlacementMode()

          Forced reference to this function is added by the linker to check that each module uses IMPLEMENT_MODULE

          Public function

          C IModuleInt ...

           

          InitializeModule()

          InitializeModule function, called by module manager after this module's DLL has been loaded

          Public function

          void

           

          operator delete

          (
              void * Ptr
          )

          Public function

          void

           

          operator delete

          (
              void * Ptr,
              const std::nothrow_t&
          )

          Public function

          void

           

          operator delete

          (
              void * Ptr,
              size_t Size
          )

          Public function

          void

           

          operator delete

          (
              void * Ptr,
              size_t Size,
              const std::nothrow_t&
          )

          Public function

          void

           

          operator delete[]

          (
              void * Ptr
          )

          Public function

          void

           

          operator delete[]

          (
              void * Ptr,
              const std::nothrow_t&
          )

          Public function

          void

           

          operator delete[]

          (
              void * Ptr,
              size_t Size
          )

          Public function

          void

           

          operator delete[]

          (
              void * Ptr,
              size_t Size,
              const std::nothrow_t&
          )

          Public function

          void *

           

          operator new

          (
              size_t Size
          )

          Public function

          void *

           

          operator new

          (
              size_t Size,
              const std::nothrow_t&
          )

          Public function

          void *

           

          operator new[]

          (
              size_t Size
          )

          Public function

          void *

           

          operator new[]

          (
              size_t Size,
              const std::nothrow_t&
          )

          Variables

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