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          MovieSceneTools

          Windows
          MacOS
          Linux

          Filters

          Classes

          Name

          Description

          Public struct

          FFBXInOutParameters

          Public class

          FFrameNumberDetailsCustomization

          Customize the FFrameNumber to support conversion from seconds/frames/timecode formats.

          Public struct

          FKeyEditData

          Public class

          FKeyframeTrackEditor

          A base class for track editors that edit tracks which contain sections implementing GetKeyDataInterface.

          Public class

          FMatineeImportTools

          Public struct

          FMovieSceneChannelValueSetter

          Public class

          FMovieSceneEventCustomization

          Customization for FMovieSceneEvent structs.

          Public struct

          FMovieSceneEventEndpointParameters

          Public struct

          FMovieSceneEventUtils

          Static utility library for dealing with movie-scene events at edit/cook-time

          Public struct

          FMovieSceneExportAudioMasterTrackData

          Public struct

          FMovieSceneExportAudioSectionData

          Public struct

          FMovieSceneExportAudioTrackData

          Public struct

          FMovieSceneExportCinematicMasterTrackData

          Public struct

          FMovieSceneExportCinematicSectionData

          Public struct

          FMovieSceneExportCinematicTrackData

          Public class

          FMovieSceneExportData

          The FMovieSceneExportData class aggregates intermediate data from Sequencer classes to be used for timeline exports

          Public class

          FMovieSceneExporter

          Abstract base class for movie scene exporters

          Public struct

          FMovieSceneExportMasterTrackData

          Public struct

          FMovieSceneExportMovieSceneData

          Public struct

          FMovieSceneExportSectionData

          Public struct

          FMovieSceneImportAudioMasterTrackData

          Public struct

          FMovieSceneImportAudioSectionData

          Public struct

          FMovieSceneImportAudioTrackData

          Public struct

          FMovieSceneImportCinematicMasterTrackData

          Public struct

          FMovieSceneImportCinematicSectionData

          Public struct

          FMovieSceneImportCinematicTrackData

          Public class

          FMovieSceneImportData

          The FMovieSceneImportData class aggregates intermediate data from Sequencer classes to be used for timeline imports

          Public class

          FMovieSceneImporter

          Abstract base class for movie scene importers

          Public struct

          FMovieSceneImportMasterTrackData

          Public struct

          FMovieSceneImportMovieSceneData

          Public class

          FMovieSceneObjectBindingIDCustomization

          Public class

          FMovieSceneObjectBindingIDPicker

          Helper class that is used to pick object bindings for movie scene data

          Public class

          FMovieSceneSectionDetailsCustomization

          Customizes FMovieSceneSection to expose the section bounds to the UI and allow changing their bounded states.

          Public struct

          FMovieSceneToolsFbxSettings

          Public class

          FMovieSceneToolsModule

          Implements the MovieSceneTools module.

          Public struct

          FMovieSceneToolsPropertyTrackSettings

          Public class

          FMovieSceneTranslator

          Abstract base class for importer/exporter

          Public class

          FMovieSceneTranslatorContext

          MovieSceneTranslator context class.

          Public class

          FObjectBindingTagCache

          Owned by an FSequencer instance, this class tracks tags for object bindings, and maintains a reverse lookup map from binding to tag(s) along with other information for the tags such as color tints.

          Public class

          FPropertyTrackEditor

          Tools for animatable property types such as floats ands vectors

          Public struct

          FSequenceBindingNode

          Node that represents an object binding, or a sub sequence (where the guid is zero)

          Public struct

          FSequenceBindingTree

          Data structure used internally to represent the bindings of a sequence recursively

          Public struct

          FSpawnableRestoreState

          Helper to make spawnables persist throughout the export process and then restore properly afterwards.

          Public struct

          FTimeToPixel

          Utility for converting time units to slate pixel units and vice versa

          Public class

          FTrackEditorBindingIDPicker

          Public struct

          IImpl

          Public class

          IMovieSceneTools

          The public interface of the MovieSceneTools module

          Public class

          IMovieSceneToolsTakeData

          Public class

          MovieSceneToolHelpers

          Public class

          MovieSceneTranslatorEDL

          Public class

          SKeyEditInterface

          Widget that represents a details panel that refreshes on undo, and handles modification of the section on edit

          Public class

          SObjectBindingTag

          A single named tag widget for an object binding within a sequence, represented as a rounded 'pill'

          Public class

          SObjectBindingTags

          A horizontally grouped collection of tags that apply to a single object binding.

          Public struct

          TAddKeyImpl

          If this implementation changes need to change the specializations below.

          Public class

          UAutomatedLevelSequenceCapture

          Public class

          UK2Node_GetSequenceBinding

          Public class

          UMovieSceneToolsProjectSettings

          Settings for the level sequences.

          Public class

          UMovieSceneUserImportFBXSettings

          Public class

          UMovieSceneUserThumbnailSettings

          Typedefs

          Name

          Description

          FGeneratedTrackKeys

          Enums

          Functions

          Name Description

          Public function

          void

           

          DrawFrameNumberHint

          (
              FSequencerSectionPainter & InPainte...,
              FFrameTime CurrentTime,
              int32 FrameNumber
          )

          Draw the current frame number next to the scrub handle

          Public function

          constexpr bo ...

           

          operator!

          (
              EAutoCreatePayload E
          )

          Public function

          constexpr EA ...

           

          operator&

          (
              EAutoCreatePayload Lhs,
              EAutoCreatePayload Rhs
          )

          Public function

          EAutoCreateP ...

           

          operator&=

          (
              EAutoCreatePayload & Lhs,
              EAutoCreatePayload Rhs
          )

          Public function

          constexpr EA ...

           

          operator^

          (
              EAutoCreatePayload Lhs,
              EAutoCreatePayload Rhs
          )

          Public function

          EAutoCreateP ...

           

          operator^=

          (
              EAutoCreatePayload & Lhs,
              EAutoCreatePayload Rhs
          )

          Public function

          constexpr EA ...

           

          operator|

          (
              EAutoCreatePayload Lhs,
              EAutoCreatePayload Rhs
          )

          Public function

          EAutoCreateP ...

           

          operator|=

          (
              EAutoCreatePayload & Lhs,
              EAutoCreatePayload Rhs
          )

          Public function

          constexpr EA ...

           

          operator~

          (
              EAutoCreatePayload E
          )

          Variables

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