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          MeshPaint

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          Classes

          Name

          Description

          Public class

          FBaseMeshPaintGeometryAdapter

          Base mesh paint geometry adapter, handles basic sphere intersection using a Octree

          Public class

          FMeshPaintAdapterFactory

          Public class

          FMeshPaintBatchedElementParameters

          Batched element parameters for texture paint shaders used for paint blending and paint mask generation

          Public class

          FMeshPaintDilateBatchedElementParameters

          Batched element parameters for texture paint shaders used for texture dilation

          Public class

          FMeshPainterCommands

          Base set of mesh painter commands

          Public class

          FMeshPaintGeometryAdapterForSkeletalMeshes

          FMeshPaintGeometryAdapterForSkeletalMeshes .

          Public class

          FMeshPaintGeometryAdapterForSkeletalMeshesFactory

          Public class

          FMeshPaintGeometryAdapterForSplineMeshes

          Public class

          FMeshPaintGeometryAdapterForSplineMeshesFactory

          Public class

          FMeshPaintGeometryAdapterForStaticMeshes

          Public class

          FMeshPaintGeometryAdapterForStaticMeshesFactory

          Public class

          FMeshPaintParameters

          Mesh paint parameters

          Public struct

          FMeshPaintTriangle

          Triangle for use in Octree for mesh paint optimization

          Public struct

          FMeshPaintTriangleOctreeSemantics

          Semantics for the simple mesh paint octree

          Public struct

          FMeshSelectedMaterialInfo

          Wrapper to store which of a meshes materials is selected as well as the total number of materials.

          Public struct

          FPaintableTexture

          Structure used to house and compare Texture and UV channel pairs

          Public struct

          FPaintTexture2DData

          Public struct

          FPerVertexPaintActionArgs

          Parameters for paint actions, stored together for convenience

          Public struct

          FTexturePaintMeshSectionInfo

          Helper struct to store mesh section information in

          Public struct

          FTexturePaintTriangleInfo

          Structure used to hold per-triangle data for texture painting

          Public struct

          FTextureTargetListInfo

          Wrapper to expose texture targets to WPF code.

          Public class

          IMeshPaintEdMode

          Mesh Paint editor mode

          Public class

          IMeshPainter

          Base class for creating a mesh painter, has basic functionality combined with IMeshPaintMode and requires painting/situation-specific information to do actual painting

          Public class

          IMeshPaintGeometryAdapter

          Interface for a class to provide mesh painting support for a subclass of UMeshComponent

          Public class

          IMeshPaintGeometryAdapterFactory

          Factory for IMeshPaintGeometryAdapter

          Public class

          IMeshPaintModule

          MeshPaint module interface

          Public class

          MeshPaintHelpers

          Public class

          TexturePaintHelpers

          Helpers functions for texture painting functionality

          Public class

          UMeshPaintSettings

          Public class

          UPaintBrushSettings

          Constants

          Name

          Description

          MeshPaintDefs::MaxSupportedPhysicalWeights

          Currently we never support more than five channels (R, G, B, A, OneMinusTotal)

          MeshPaintDefs::MaxSupportedWeights

          Typedefs

          Name

          Description

          FMeshPaintTriangleOctree

          FPerTrianglePaintAction

          FPerVertexPaintAction

          Delegates used to call per-vertex/triangle actions

          Enums

          Name

          Description

          Public enum

          EMeshPaintAction

          Mesh painting action (paint, erase)

          Public enum

          EMeshPaintColorViewMode

          Mesh paint color view modes (somewhat maps to EVertexColorViewMode engine enum.)

          Public enum

          EMeshPaintMode

          Mesh paint mode

          Public enum

          EMeshVertexPaintTarget

          Vertex paint target

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